![]() For example, let's say the "ideal" city population is 200,000. My suggestion for city efficiency is to base it on three factors: empire happiness, average leader levels for the four scores, and relative population to "ideal" population. However, not all followers make good administrators even if they really try hard and mean well. Every city has one of your followers assign to be the administrator. City corruption is based on at least two factors: distance of the leader from the city and who is the administrator. My suggestion for outpost corruption is to base it on the distance of the outpost from a city. Any and all feedback would be greatly appreciated as always, Last but not least, at the top of this post you can see the first of several participants of the new beauty contest that will be added in Chapter 2.4. If so, please say something in the comments here or via DM or on discord. I would be really glad if some of you could think this new system through and let me know if you see any obvious problems with it.
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